It's time for the last few matches, experience and results.
My final battle for the Saturday I got a BYE, for each match someone was randomly selected to get a pass for the match since we had an uneven amount of contenders. This was actually good since it gave me some time to take a look around the convention. Saw some interesting stuff and cool cosplay costumes. It was great to see such a variety of people and board games at one convention. After a stroll around and collecting a few souvenirs I headed home to prepare for the next day.

Match #4: Lizards vs Orcs & Goblins
The next morning was chilly, my voice was nearly gone, but my dice were ready and lizards eager.
First battle I ended up against orcs and goblins, his 3000 point list was well balanced and had a few nasty surprises besides the fanatics which i expected. In a large regiment of not so subtle black orcs hid the infamous Grimgor Ironhide, which I fortunately knew, though i usually fielded him. Being a tournament I did not expect named characters, so that was quite a surprise.
The scenario had a massive chasm right through the center, 8 inches wide with 3 bridges each 7 inches wide. So they were just wide enough for my regiments hopefully. Our special effect was a -1 to our WS and BS. So we started and things started quite well. I blocked the bridges each with a Saurus regiment to the sides and a proper regiment with temple guard. My skinks had the range to harass the trolls and orcs coming too close. My flanks were supported by a few cold one regiments. The Stegadons were deployed the sides of my Temple guard with a Bastiladon armed with a solar engine to boost the initiative. So the plan was sound and my harassment worked. I whittled down his forces while he struggled to get on a bridge. Eventually his Black orcs moved over and i had to defend with my Temple guard. The battle was bloody, that was until Grimgor got into combat. He slaughtered them by the droves without breaking a sweat.
Luckily I was what you would call saved by the bell. Before the last few temple guards fell the tourney organiser informed us we were out of time. The only problem was the scenario, where you got victory points for destroyed enemies and for every unit who crossed a bridge you also got the victory points that unit is worth. The battle was difficult but with Grimgor and his boys over the river it was a massacre.
Match #5: The Mirror Match
After the carnage we had a break and for my last match I would go up against a fellow lizardmen army. The special effect could really change this match. We had to do an initiative test for each unit before he moved. If he failed, he had to subtract one from his movement characteristic. The one place I had an edge, keeping my bastiladon close to my Temple guard will make them strike first. So i had an idea, except that my mage was plagued by a devastating miscast. So yes having magic kill you more then your opponent it's severely demoralizing. His unit of temple guard eventually caught up with mine, even though I hit first, lord Kroak did enhance his regiment just the bit he needed to gain the upper hand. Even though I hit first when his unit hit back the halberds sliced through my Temple guard like they were skinks.
Battle lost, but so much leaned.





